Dhalsim

Who is Dhalsim?

It isn't a stretch to say that Dhalsim is an expert of proactively frustrating his opponent with a plethora of projectiles, unique movement, and multifarious normals that threaten almost every space of the stage. Dhalsim's win condition is achieved using these tools to force blunders that open opponents up to his strong mixup and okizeme options.

As a master of the art of yoga, Dhalsim is all about patient play and dedicated but rewarding moves. The key element of Dhalsim's kit is that many of his tools are very slow, but cash out for large reward if they land. For example, Dhalsim's 5HP, 5HK, and j.HP are slow to start up but deal great damage if they land and have exceptional reach. Dhalsim's jump might be slow, but it allows him a large amount of control over the screen thanks to his stellar air normals, and synergizes well with his divekick, Yoga Float and Yoga Teleport abilities. All of Dhalsim's crouching kicks slide him forward for dealing with opposing projectiles and other high attacks, and he has a good number of cancelable pokes that lead into respectable damage and okizeme. Overall, Dhalsim is very dominant at controlling the screen whether he's in the air or on the floor.

Dhalsim is also well known for his stellar setplay. If Dhalsim has gotten you blocking for long enough, he can set up for powerful mixup scenarios using Yoga Arch. The fireball launched from Yoga Arch controls a large portion of the screen and is difficult to deal with unless you spend resources, giving Dhalsim a way to funnel you into specific responses. Similarly, Dhalsim's reward once he's gotten a hit is fairly good. He does great damage and can often spend resources to set up for additional mixup scenarios to snowball his damage. His various Teleports also allow him to go on the offensive once he has an opponent afraid of his reach, opening them up for simple, yet devastating returns.

Dhalsim's largest weakness should be obvious - his speed. While a fair tradeoff for his reach, Dhalsim is undeniably one of the slowest characters in the game, both on the ground and in the air. He often requires additional setup to make situations like strike/throw possible where other characters can threaten it in basic pressure. His speed also makes him a prime target for aggressive characters, and he often has to fight hard to control neutral against them. Without a fully invulnerable reversal to bank on, Dhalsim often has to be very careful when he's in a pressure situation.

Overall, Dhalsim is a great character for those who have the patience and confidence to play him. If you like belligerent screen control combined with lots of reward for zen-like patience, begin your inner cultivation with Dhalsim.

Pick / Avoid

Play Dhalsim if…

  • Clear Mind: Being an undisputed master of space control, with normals that can hit every part of the screen and specials that allow you to position wherever you like.

  • Masterful Mystic: Transitioning from zoning into strong offense and mix-ups once you land a hit.

  • The Mysteries of Yoga: Strange but tricky movement options including a float, a teleport, divekicks, and low profile slides.

  • Divine Knowledge: Lots of setups that can knowledge check unaware opponents and still lead to good outcomes against aware ones.

Think twice if…

  • Like a Burning Flame: Being incredibly slow and floaty, relying heavily on your unique movement options.

  • A Little Extra Effort: Needing setup to get things that other characters get for free, like strike/throw mixups or light confirms.

  • Frail Yogi: Extremely flawed defense with no meterless reversals and even risky metered ones.

  • Flawed Nirvana: Lacking traditional mid-range pokes and needing to cycle between many different moves that all hit independent parts of the screen.

Vitals

Health10,000
Fwd Walk
0.028
Back Walk
0.025
Fwd Dash
1.47
Back Dash
1.00
Fwd Jump
2.04
Back Jump
1.77
Jump Height
2.18
Throw Range
0.80
Drive Rush
1.79
Jump4+68+3 f

Guides & Data

Players to Watch

Community

Patch History

2.030128 May 2026Ingrid Release. Minor system changes and bug fixes.
  • Aerial Yoga Teleport Forward (j.6PPP)
  • Fixed issue where Dhalsim could appear behind the opponent facing the wrong direction if both players were cornered

Character data, frame data and patch notes are mirrored from the SuperCombo wiki, maintained by the community under CC BY-SA.