Lily

Who is Lily?

Lily is the protégé of series veteran T.Hawk, and as such, plays a lot like him, even sharing many of his normals. She is a poke-focused grappler who prods opponents and looks for an opening to exploit with her gap-closing Condor Dive and Condor Spire. When she gets that opening, she sticks to the opponent like glue and forces them to guess with her command grab.

What sets Lily apart from T.Hawk, however, is her unique Windclad mechanic. With this, Lily uses her Condor Wind special to power up her other strike specials, giving them extra damage, frame advantage, and combo potential. Building up one or multiple Windclad stocks and landing one good hit can quickly swing a round in Lily’s favor, putting the opponent in sticky situations where they have to commit to risky options or face an endless loop of mixups and punishment.

Lily has her struggles in neutral, as her tools to get up close are reliant on her getting a Windclad stock, which not every opponent will allow. Her walkspeed is below average, making her play more like a heavyweight character despite her small size. She makes up for all of this with her great pokes that lead into her strike-throw mix, tick throws, anti-airs, spacing traps, and—most importantly—her fearsome Mexican Typhoon command grab.

Don’t let her small stature and cheery demeanor fool you—Lily is a high-risk, high-return character who devastates health bars with both strikes and throws. Though she may struggle in neutral against some characters, all Lily needs is one good opening and a Windclad stock to ride a tailwind of momentum straight to victory. If you enjoy the thrill of a vortex character but also like playing with good pokes, then be sure to give Lily a try!

Pick / Avoid

Play Lily if…

  • Breezy: Large pokes and reliable anti-airs for playing an effective keepout game.

  • Well-Traveled: A long-ranged command grab that enables a powerful strike/throw mixup.

  • Pint-Sized Powerhouse: Advancing attacks that lead directly into pressure with the right setup.

Think twice if…

  • Hurricane Pain: Juggling an extra resource that can be difficult to build in certain matchups.

  • Slow and Steady: Relying on sluggish movement when left without resources.

  • Like a Bird of Prey: Utilizing a simple, straightforward gameplan with few gimmicks.

Vitals

Health10,000
Fwd Walk
0.042
Back Walk
0.027
Fwd Dash
1.26
Back Dash
0.94
Fwd Jump
1.95
Back Jump
1.56
Jump Height
2.14
Throw Range
0.80
Drive Rush
1.90
Jump5+39+3 f

Guides & Data

Players to Watch

Community

Patch History

2.04013 Aug 2026Yasmine release. Balance changes for all characters.
  • 5HK
  • Counter-hit effect changed from +3 → KD +40
  • LP Condor Wind (214LP)
  • Now has an attack version when the button is held less than 16f (does not build Windclad Stocks)
  • This attack allows Lily to create true blockstrings from 2HP/4HP/6HP for safer block pressure
  • Holding the button 16f performs the old version to gain Windclad Stocks
  • Can now input any Kick button during startup to ensure 214[LP] ends at the fastest possible timing

Character data, frame data and patch notes are mirrored from the SuperCombo wiki, maintained by the community under CC BY-SA.